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Re: (TFT) Naginatas
Hi Peter,
I totally agree with this. The Nagata in TFT does bonus damage but
this is made up for the fact that it requires an extra talent to use.
With two handed pole weapons, I gave them +2 damage over one
handed because they could be doubled.
Warm regards, Rick.
On 2015-02-11, at 5:46 PM, Peter von Kleinsmid wrote:
> At 03:55 PM 2/11/2015, David wrote:
>> Realistically, if naginata were that good everybody would copy them and
>> they wouldn't be exotic for long.
>
> Historically, naginatas were used as a mainstream military polearm. They're at least as powerful as a katana, which is comparable to a fine bastard sword, and are quite capable of impaling/thrusting attacks. I don't think nerfing them down to 1+1 with no charge damage bonus makes much sense. I also don't think requiring an extra talent for them makes much sense _unless_ you are giving them some sort of bonus, and so I don't see a problem for TFT: I take it as a specialized weapon art that uses a particular weapon and trades study for more-efficient-than-normal damage, while not being more deadly than a heavier ordinary polearm, so I don't see it as a real balance issue.
>
> I'd suggest that it opens the door to other specialized weapon talents that require similar training requirements, focus on one weapon, and give essentially a +1 something to a single weapon that isn't otherwise the best weapon of it's general type. (i.e. it might be somewhat more of a balance issue if it applied to a ST 15-16 weapon that can be made very fine, (and more so with Rick's +3 damage for 2-handers) though then again, maybe not).
>
> PvK
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