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Re: (TFT) XP for gold



I started with the original TFT back in the late 70's (original Melee and W
izard; ITL didn't hit the streets until 1981), but I have to say that the L
AW system seems to me to be pretty much what Steve Jackson would have done 
with it if he'd retained the rights.  Though I'll bet that "Health" st
atistic still would have made it in there somehow....
Looking back, it's amazing to me that I've received over 35 years of pleasu
re from a single game like this.

      From: Andreas Davour <ante@Update.UU.SE>
 To: "tft@brainiac.com" <tft@brainiac.com> 
 Sent: Wednesday, September 2, 2015 4:19 AM
 Subject: Re: (TFT) XP for gold
   
On Tue, 1 Sep 2015, Jeffrey Vandine wrote:

> I really liked the Dark City Games method of using experience to buy
> skills, spells or attributes, so have pretty much stuck with that
> since I first ran across it a few years back.

Yeah, that is a nice tweak.

> And since using their system also gives "levels" to skills or spells,
> that means the whole resource management issue of how to spend XP
> becomes much more complex and satisfying to them (as well as allowing
> much more finely tuned characters).
> 
> You can download the rules from the DCG web site for free, and they
> are also included at the front of every DCG microquest.

I have them downloaded! They were my first exposure to TFT, before I
got hold of ITL/AMelee/AWizard for a good price recently.



/andreas

--
"economics is a pseudoscience; the astrology of our time"
Kim Stanley Robinson
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