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Re: (TFT) using exp to improve talents.



Totally agree with you on that!  It's extremely flexible and accommoda
ting, which I see as one of its greatest design strengths!

      From: "raito@raito.com" <raito@raito.com>
 To: tft@brainiac.com 
 Sent: Wednesday, September 2, 2015 2:01 PM
 Subject: Re: (TFT) using exp to improve talents.
   
I have.

And I've never shied away from changing rules.

One of the other aspects of TFT that I do like is that I see it as a
framework as much as a system in itself. If you need a rule, it's pretty
easy to make one that's consistent with everything else.

Neil Gilmore
raito@raito.com



> The nice thing about it is that you can do what you want.  If you do
n'
> t like the rules as written, change them.  If you do, don't change a
 t
> hing!
> The DCG system completely revamps the XP system, rewards and all.  I
f
> you haven't taken a look at them, you ought to -- just to see how it
> works.
>   It's pretty clever.


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