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Re: (TFT) Rewrite of Melee simulator in JavaScript
At 05:03 PM 10/15/2015, you wrote:
...
As far as defending, there could be bugs in the simulator. I look at the
details of the case that you mention.
Yep. It only rolls three dice:
069:ST12;DX12;BROADSWORD;NO_ARMOR;SMALL_SHIELD is defending this turn
because attacker is charging with pole weapon. Logger.js:14:22
069:ST12;DX12;BROADSWORD;NO_ARMOR;SMALL_SHIELD (adjDx = 12) attacks
before 086:ST13;DX11;HALBERD;LEATHER;NO_SHIELD (adjDx = 9) Logger.js:14:22
069:ST12;DX12;BROADSWORD;NO_ARMOR;SMALL_SHIELD is defending. Logger.js:14:22
Rolling 4 dice...
Logger.js:14:22
Die roll: 2
Logger.js:14:22
Die roll: 1
Logger.js:14:22
Die roll: 2
Logger.js:14:22
Charging with pole weapon. Logger.js:14:22
086:ST13;DX11;HALBERD;LEATHER;NO_SHIELD rolling to hit. Rolled 6 and
adjDex is 9 Logger.js:14:22
Hit!
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