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Re: (TFT) Spear vs. Shortsword maneuvers



    
I will look them up again. 


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-------- Original message --------
From: Jeffrey Vandine <jlv61560@yahoo.com> 
Date: 10/20/2015  4:08 PM  (GMT-08:00) 
To: tft@brainiac.com 
Subject: Re: (TFT) Spear vs. Shortsword maneuvers 

Examples please.

      From: Edward Kroeten <ekroeten@farmersagent.com>
 To: tft@brainiac.com 
 Sent: Tuesday, October 20, 2015 4:26 PM
 Subject: Re: (TFT) Spear vs. Shortsword maneuvers
   
Again history is against you on this, infantry could and repeatedly did b
reak up pikemen with swords.  Pointy sticks aren't that dangerous afte
r y
ou get past the point.  Infantry would walk up and break thru pikemen.
  S
o if I move 4 feet in 5 seconds or so I am diving on to the spear, again 
that makes no sense.  A sword lunge has just a much force and a spear 
lun
ge. 

  

  

  

  

    

      

        

          

            

              

                

                  Edward Kroet
en
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rs Agent  

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te: www.kroeteninsurance.com  

                  

                    

                  

                    

                  

                    

                  

                

              

            

          

        

      

    

  

  

  

  

  ------ Original Message ------
    Received: 03:10 PM PDT, 10/20/2015
    From: Peter von Kleinsmid <pvk@oz.net>
    To: tft@brainiac.com
    Subject: Re: (TFT) Spear vs. Shortsword maneuvers
    

    

    

    

      Yeah, there are several different rule variations in I
nterplay and

        house rules, which I think mainly are about avo
iding the 4d or 4
d+4
        damage of halberds and pike axes.
        

        Oh and by the way, Rick's version of the 3-hex 
charge rule is I 
think
        the only one I know of that prevents MA 10-12 p
eople using retre
ats
        or disengagement to get another pole charge eff
ect.
        

        Personally I'm with David in that I don't think
 the point is abo
ut
        running to build up momentum that way. The Adva
nced Melee sectio
n
        makes it clear that SJ originally meant it coul
d be done with a
        one-hex move, even by a non-pole-weapon user ad
vancing to engage
 a
        pole-weapon user.
        

        I think the double damage (and the pole weapons
 go first on char
ge,
        and +2DX rules) is about the situation of havin
g a long pole wea
pon
        being interposed between separated foes. For sh
ortsword guy to b
e
        able to hit spear guy, shortsword guy doesn't j
ust risk being po
ked
        by a spear on his way in, but risks advancing u
p a braced spear,

        which may mean getting run through, or poked an
d repulsed severa
l
        times before being able to close. If a real pol
earm user holds i
t
        strongly pointed and aligned with someone tryin
g to get to them 
with
        a shorter weapon, that's a more formidable obst
acle and risk tha
n
        just stabbing using a spear. Similar for advanc
ing on someone an
d
        keeping the polearm firmly between you two - it
 has the potentia
l for
        bringing a lot of the mass of the two bodies to
gether along the 
pole
        because the geometry is of two masses with the 
pole between them
. Two
        bodies moving to shorten their distance with a 
polearm between
        presents both the risk of a very sturdy impact,
 skewering, or
        preventing the movement.
        

        Now, I think double damage only a so-so mechani
c for that situat
ion,
        but I think that the situation is a significant
 advantage and
        deserves some sort of modelling. I think it's i
mportant to show 
that
        getting past polearms is an important and dange
rous situation.
        

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