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Re: (TFT) Megahexes in TFT.
Hi all,
I rather like the MH in TFT. It is far easier to place my fingers two
MH apart and count "zero, one, two, three .. OK, you are -3 adj DX
for range", than counting up to 22 hexes (or what ever) and then
doing a calculation to figure out the range negatives.
(Count to 22, divide by 6, round up the remainder, subtract one...
OK you are -3 adj DX.)
I like that the Dazzle spell has a radius for 5 MH. That is a range
that comfortably covers most battles. I have added more spells to
my spell list that have radius of 5 or 8 MH or so. (Also some larger
area spells and Environmental spells affect blocks of MH.)
Basically, it is a nice division for moderate sized ranges.
In someways, the MH is too small. In Chitin 1, the MH were a
hex larger in diameter so they had a nineteen hex area. If TFT
MH were that size, their utility in counting up moderate distances
would be even greater than the current ones.
If a TFT hex is a level 1 hex.
and the current MH is a level 2 hex.
then a level 3 hex would be a Mega-Mega hex.
and a level 4 hex would be a Mega-Mega-Mega hex.
Note that the Lords of the Underearth hexes are Level 4 hexes.
I have a battle map which we play TFT on, which has everything
up to and including Lv 4 hexes outlined in different colors.
Warm regards, Rick.
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