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Re: Magic Item creation: Notes D thru H. A +1 charm.
Hi everyone,
One more thought to add on the idea of a cumulative chance of
an 18 destroying a magic item.
The price of a +1 charm in TFT is REALLY cheap, only $30,000.
A wizard with a +1 Charm is immune to losing an item. ALL
wizards who want to enchant items should buy one as soon as
possible.
Wizards charge a premium of about double what the risk is to
pay for these failures. A charm simply makes rolls of 16
successes (improving your weekly profits) and makes 18's into
a loss of a weeks work. A +1 charm would pay itself off in a
very short time.
Not sure if that is what you want, but charms have a big effect
on the profitability of creating potions and magic items in TFT.
(In my campaign, I increased ten fold the price of +1 and +2
Charms. This has made them much rarer, but PC's still buy
them eventually.)
Warm regards, Rick.