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Re: Limit on # of figures in HTH?

HTH = Hand-to-Hand.  No swords.  Also, run-on sentences and zero punctuation are not how we do it in English.

On Sunday, February 5, 2017 5:14 AM, Jay Carlisle <maou.tsaou@gmail.com> wrote:

1.3 m side to opposite side or about 4'3" drawn on 1/4" graph paper squares up as roughly 16sq ft in area, coinkydinkly the rough average surface area of a human beings skin for the packing problem here with a half dozen Joe Average human Figures standing at attention taking as little space as possible and packed in a hex nut to butt spill out of the tile a bit depending on shoe size sooooo there's that given by implication of the direct value assigned to the tessellations scaling... normal swords @ 3' blade length with a thrust and forward step put the weapon point just past the center of a hex 2 removed from the Figure thrusting with footwork placing each step in a particular square of the graph paper each about 1ft sq with walking falling hexside - hexcenter - hexside while a run comes down side to next side or center to center in stride and blocked footplacement for the next stride etc takes a DX chk to adjust without breaking the flow of action but that's specific action focus mostly a wash using 5sec turns that cover all the action of a rule of thumb duration football play generally while the actual dance studio plotting of ped placement is a more detailed focus where turn duration might amount to a second or less for say handling a dule in more detail than a half dozen DX chks and a cheers to whomever tossed yatzee whatever the sequence consisted of capapela over rough terrain doesn't enter into it over 5sec CRT generality...

On Jan 31, 2017 08:54, "Steve Reinhardt" <stever08@fastmail.fm> wrote:
I agree. This sounds like a great rule. Most fantasy combat systems don't seem to handle animals very well. This is a good way to let them take advantage of their natural weapons.
Might even be a good talent if someone was willing to fight with just tooth and claw.
----- Original message -----
From: Jeffrey Vandine <jlv61560@yahoo.com>
Subject: Re: Limit on # of figures in HTH?
Date: Sun, 29 Jan 2017 00:26:20 +0000 (UTC)
I like that!  That's a good idea.  Stealing it now...  ;-)

On Saturday, January 28, 2017 7:19 AM, "jackal@speakeasy.net" <jackal@speakeasy.net> wrote:

We never set a limit on this per se. HTH was rare: the dangers from bystanders were too severe: or maybe my players were too sociopathic to care if they hit their friends...
We did rule that all animals engage HTH automatically on the turn after they first hit you, unless you also hit them. You can keep them away from you as long as you keep hitting them on turns when they hit you, but you're in HTH as soon as they hit and you miss. Makes even a couple wolves terrifying! And a lion or bear? You are dead.

On Sat, 28 Jan 2017 11:04:39 +0000 (UTC), Jeffrey Vandine <jlv61560@yahoo.com> wrote:
As a rule of thumb, I think I set the limit to a total of seven -- one in the hex originally, and one from each hexside thereafter (six more).  Multi-hex characters counted as the same number of characters as they had hexes -- thus up to two giants could attack one individual.  For seven-hex creatures, the rule was no more than one at a time (unless two were engaging each other).  I don't think the mechanic ever really got exercised after the incident which caused me to make the ruling in the first place...

On Saturday, January 28, 2017 12:33 AM, Rick Smith <rick_ww@lightspeed.ca> wrote:

Hi all,
  The rules do not set a limit.  The rules give an example where
someone is already in HTH, and say you can join the brawl
freely, so any house rule should allow at least 3 people.

  I've allowed as many people to be in HTH as you like and in
MANY years of GM'ing I think the most I've seen was 5.  Even
4 figures is pretty rare, because you are on the ground and
everyone standing around gets +4 adj DX.  That tends to
discourage people from wanting to join the big brawls.

  I'm wondering if this problem is big enough to be worth
writing a rule for it.


On 2017-01-27, at 11:43 PM, Peter von Kleinsmid wrote:
> I'm not finding a published limit on the number of figures in one hex of HTH combat? Is there one?
> i.e., if 200 hobgoblins attack a human in armor and get him in HTH, how many can be in HTH with him at once and attack him in a single turn in HTH?
> What do you guys use?
> I think we used to say there was some limit before some people just started being squashed under the pile and unable to do anything, but I don't remember what limit we used.
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Steve Reinhardt
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