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(TFT) On Experience, My Campaign
In my campaign I don't have my players keep track of Exp
during fights. I just say: "This fight is worth 50 Exp each", with
bonuses to anyone who did something really good or really risky.
I also give out 5 Exp for each honorable wound, so people in the
thick of things tend to get a bit more.
This system saves time during combat.
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