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Re: (TFT) Fantasy Codex & HtH
On 11/29/99 17:54:26 you wrote:
> You wrote....
>>It's been quiet out there so here is another morsel. I noticed in >The
>>Fantasy Codex, Metagaming was thinking of making HTH a combat >action
>>rather than a movement action in TFT:ITL "Second Edition" >(FC p. Combat
>>10). What do you all think????
> "A figure MUST STOP ITS MOVEMENT for the turn when it becomes
>'engaged' - see below, under FACING.
> (AM p4, section 3. MOVEMENT, paragraph 4)
> It is not possible for a figure to run up and engage a figure in HTH in
>one turn, unless they run up behind them. As soon as they become engaged
>their movement stops. To attempt HTH one has to move onto the opponent.
>The following turn they can shift onto the figure.
A VERY sharp reading of the rules...although not, I would hazard, the meaning
one would come away with at first reading, the more I think about it the more
it makes sense. In any case, it's definitely the medicine what's needed to
reign in this HTH foolishness. Yes, yes...I LIKE IT!
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