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(TFT) TFT: Player Creativity
Michael writes . . .
>Well, I'd rather have one -- and change it according to my world --
>than not have it and have the author say "Hey, that's your problem -
>figure it out for yourself". I dont think covering the basics is too
>difficult or unwieldy. And I've certainly seen a need for it in a
>game.
>
>Hasn't one of your players ever tried to keep a Slinker as a pet?
>What do you feed it? How often, how does it behave? I think it will
>be a better book if I attempt to answer these questions. The GM won't
>be upset if he's given too much and just ignores it.....
If I haven't worked out these things ahead of time, I like to ask them a
counter-question: What do /you/ think the answers should be? Many times the
player already has an idea of what a Slinker (or whatever) is like, and
suspension of disbelief would be enhanced by encouraging the player to
articulate those answers. The player would also have a bigger stake in the
campaign and have more fun as a result.
Dave Seagraves
Seagraves Computers dseagraves@austin.rr.com 1 (512) 255-2760
Taco Bell: Good food, false advertising, chintzy portions, criminal staff
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