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(TFT) General Test of MELEE knowledge



To all,
Let's see if anyone can answer this question correctly. First will be a simple melee set up. Then a situation that is protested by a player. Finally, how would you rule on it.

Three human characters are charged by two orcs. On the first turn the orcs win initiative and maddly charge their full MA towards the humans. At the end of their movement the set up looks like this.
___     ___     ___     ___
/   \___/   \___/   \___/   \___/
\___/   \___/   \___/ O2\___/   \
/   \___/ O1\___/   \___/   \___/
\___/   \___/   \___/   \___/   \
/   \___/   \___/   \___/   \___/
\___/   \___/   \___/   \___/   \
/   \___/   \___/ B \___/   \___/
\___/   \___/ W \___/ H \___/   \
/   \___/   \___/   \___/   \___/

Now the humans are a Wizard, a Broadsword, and a Halberd respectively. It's their turn to move. This is what they do.
___     ___     ___     ___
/   \___/   \___/   \___/   \___/
\___/   \___/   \___/ O2\___/   \
/   \___/ O1\___/ B \___/   \___/
\___/   \___/   \_._/   \___/   \
/   \___/   \___/ . \___/   \___/
\___/   \___/   \_._/   \___/   \
/   \___/   \___/ . \___/   \___/
\___/   \___/ W \___/ H \___/   \
/   \___/   \___/   \___/   \___/

  Broadsword moves and engages Orc number two.
___     ___     ___     ___
/   \___/   \___/   \___/ H.\___/
\___/   \___/   \___/ O2\___/.  \
/   \___/ O1\___/ B \___/   \_._/
\___/   \___/   \___/   \___/.  \
/   \___/   \___/   \___/ . \___/
\___/   \___/   \___/  .\___/   \
/   \___/   \___/   \_._/   \___/
\___/   \___/ W \___/ . \___/   \
/   \___/   \___/   \___/   \___/

Halberd moves around and gets Orc number two in a side hex. The wizard stay's put. Now movement is over and actions start. The broadsword has the highest DX, but Halberd has a pole arm in a charge attack so he automatically goes first. Being in a side hex his DX 11 becomes DX 13. He hits and does too much damage. Orc number two is dead. Now Broadsword hasn't taken an action yet, so he disengages. The idea, (he thinks) is to engage Orc number one so the wizard can't be charge attacked next turn. Orc number one has a two handed spear, but he has moved too far to action this turn. Here is Broadswords action, a disengage.
___     ___     ___     ___
/   \___/   \___/   \___/ H \___/
\___/   \___/ B.\___/ O2\___/   \
/   \___/ O1\___/.. \___/   \___/
\___/   \___/   \___/   \___/   \
/   \___/   \___/   \___/   \___/
\___/   \___/   \___/   \___/   \
/   \___/   \___/   \___/   \___/
\___/   \___/ W \___/   \___/   \
/   \___/   \___/   \___/   \___/

The wizard tries his spell and fails his DX roll. He looses one fatigue. Actions are over. No one takes the forceback option. It's time to start a new turn. Now here is the question. Before we roll inititive, the broad sword player wants to know, "can Orc number one set vs. charge." His reasoning is that he starts the turn engaging the orc already, so he can't very well set vs. charge. How would you rule?

  David Michael Grouchy II


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