[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
(TFT) DRiller-moles
Dear Michael
here's the driller-mole. Feel free to make suggestions
Driller-Moles
ST: varies (min.30) MA:8
DX:8 Armour: 4 point stone skin
IQ:7
These odd creatures come from the elemental plane of earth, summoned by
dwarf wizards with a variant of the conjure elemental spell. They can only
be summoned deep beneath the earth from rock and mineral veins undisturbed
by mining (much like a metallic earth elemental), and have whatever ST the
wizard puts into them, but need at least 30 to make the driller-mole shape
effectively. They are none too bright and are content just drilling most of
the time. They are not by nature aggressive unless ordered to attack for
some reason.
They resemble a large, squat stone wombat with a bizarre head like a drill
covered with metallic and crystalline hooks and cogwheels which revolve
rapidly about the head when drilling. They are 2-hex figures in general,
though those with ST above 60 will be 4-hexes in size. They can drill
through rock at an incredible rate (2 hexes a turn, double for 4-hex
driller-moles), and feed by metabolizing rare salts out of the rock they
chew through.
If attacked, they will defend themselves by activating and striking with
their heads, much like a sentient chainsaw. This will inflict 2+3 damage
plus ruin any shield or armour it hits in that order and exceeding the
damage of (e.g. a human with chainmail and a fine tower shield stopping 4
hits is hit by a driller mole for 6 damage. His shield is ruined, but his
chainmail is intact unless it is hit again for more than 3 damage.).
Driller-moles are immune to heat and cold based attacks but take normal
damage from weapons (after stone flesh that is)
Cas
=====
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"