I really would like to get the spirit magic working. Walktapi is now done. I just have to post it. If I get some energy I'm going to work on the Dragonnewts 4 out of 5 incarnations, and at the same time tackle the spirit magic. The Dragonnewt opens a whole NEW can of worms, or should i say wyrms.
Thanks to the creature posted earlier I bought the first stephen donaldson novel. And speaking of conversions, I'm breaking out my Gurps Fantasy & fantasy 2 books and looking at bringing out the 'Faceless' for TFT.
Incidentally, I would vote for a ecology entry for each monster in the TFT monster manual. This line should say where they are most likely found, and maybe a sentence at the most on their society. See my monster entries. You can use these in your book.
Tonight, I just finished my 4 hand written pages of history of the duchy of dran map in ITL. Hope to post it in the next couple of days. As always, feed back is welcome.
Regards and happy adventuring, Joel At 07:35 PM 1/5/00 -0600, you wrote:
From: "joel sira" <jodasi@hotmail.com> Subject: Re: (TFT) Jack-O-Bear correction Thank you for your suggestions on the jackobear skills. Id callit a freeze spell, except that this ability doesnt lower the >jackobears strength. So Its not a real spell. I will re-work them >again.I checked with my Runequest expert, Joel, and he said that you were right. It wouldn't cost them any fatigue to use their harmonize/freeze ability, and that a further difference from TFT's freeze is that it works on people who see the Jack-o-bear. In this way is is more like the save vs. a basilisk's gaze. David Michael Grouchy II ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ===== Post to the entire list by writing to tft@brainiac.com. Unsubscribe by mailing to majordomo@brainiac.com with the message body "unsubscribe tft"
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