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(TFT) Pixie prototype



Dear all,
here's a pixie prototype- anyone have other ideas about fleshing it out?:


Pixies
ST:2-4                MA:8
DX: 14                Armour:0, generally wear 1 pt cloth armour
IQ: 8-12
These mischievous folk of sylvan woodlands and meadows are about 0.3 - 0.5m
high. They resemble small humanoids with ruddy skin and red hair with
upturned noses. They always wear green. They are unpredictable and
capricious in the extreme and enjoy playing tricks on the 'big folk' they
run into. Some of their tricks can be downright dangerous and many a
bloodthirsty feud has erupted from deteriorating relations with human
neighbours. They do hate cruel people and injustice, and their tricks have
a much greater chance of doing harm to those they perceive guilty of such
misdeeds. They are also intensely territorial, and strongly resent
intrusion into their territory. Pixies do however maintain a good
relationship with halflings in general, however, and may aid in defending
their communities.
Pixies have odd ideas about death; scholars conversing with them have
discovered an elaborate belief system involving them being reincarnations
of other sentient races (humans, halflings, elves and gnomes), to which
they shall return again one day. This makes them brave (but not stupid) in
combat. 
All pixies' clothes are the equivalent of cloth armour with no DX penalty,
and all are experts at naturally dodging and weaving, being so small and
agile. They have the talents of tracking, silent movement, alertness, acute
hearing, tactics and woodsman. This means that all opponents get a -3 DX
penalty when fighting them. They generally fight with either tiny daggers
for 1-2 damage or blowgun darts for 1-2 damage with an array  of nasty
poisons to go on them (and like halflings, they get a +3 to DX with missile
weapons). For each pixie, roll either once (1-3), twice (4-5) or thrice (6)
on the following table:

(roll a d6, then a d6)

1-2:fencing talent
3:two  weapons talent
4:can cast 4-hex image at 1 ST cost
5-6:can cast 1-hex illusion  at 1 ST cost
7:dagger or blowgun with nasty poison (2 dice damage (4/ST to save) if
initial  roll inflicts damage)
8:dagger or blowgun with sleep poison (4/ST to avoid sleeping for 1-6
hours)
9:dagger or blowgun with insanity poison (4/IQ to save to avoid attacking
nearest creature for duration of next combat) if initial  roll inflicts
damage)
10:can cast blur at 1 ST cost, then self-powered, for 12 turns.
11:can fly at 1 ST cost, then self-powered, for 12 turns
12:can cast trailtwister at 1 ST cost (a favourite trick this?)

Pixies have been known to use giant wasps or giant weasels as steeds,
guards or pets.

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