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Re: (TFT) Devil's Advocate
On Mon, 12 Jun 2000, Joe Hartley wrote:
>
> > 3) Use TFT as a model and write our own RPG that is based
> > upon it.
>
> This will be tricky unless someone in the group can offer expert
> opinions on when copyright violations are happening. The term
> "Megahex," for example, is likely to be considered a copyrighted
> term. Has any other game used a map with megahexes? I've not seen
> one; that type of map is also likely to be considered copyrighted.
> (This is based on an email discussion I had with SJ many moons ago.)
Well, we can always jin up some other term: "Grande-Hex" or some
such. Anything that will bring to mind the idea of a big hex
will suffice. As far as the actual map, putting some Megahexes
in bold print was nice but is not absolutely necessary.
Dan Tulloh
daniel@jaws.greatwhite.com
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