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Re: (TFT) Devil's Advocate



On Mon, 12 Jun 2000, Joe Hartley wrote:

>
> >    3)  Use TFT as a model and write our own RPG that is based
> >        upon it. 
> 
> This will be tricky unless someone in the group can offer expert
> opinions on when copyright violations are happening.  The term
> "Megahex," for example, is likely to be considered a copyrighted
> term.  Has any other game used a map with megahexes?  I've not seen
> one; that type of map is also likely to be considered copyrighted.
> (This is based on an email discussion I had with SJ many moons ago.)

Well, we can always jin up some other term: "Grande-Hex" or some 
such.  Anything that will bring to mind the idea of a big hex
will suffice.  As far as the actual map, putting some Megahexes
in bold print was nice but is not absolutely necessary.

Dan Tulloh
daniel@jaws.greatwhite.com


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