A HTH combatant can be pulled off another HTH combatant by a third
character
if the third player makes a DX roll AND if the character being pulled off
fails a saving roll against DX. The character pulling off the HTH
combatant
gets a +4 DX in the attempt. The character doing the pulling off must move
no more than 1/2 his MA to make the attempt.
If this is successful, the character pulled off is dragged into the hex
of the character doing the dragging. The character doing the dragging
is then engaged in HTH combat with the dragged character.