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Re: (TFT) more spell forum quorum required
I like the poison immunity.
I prefer the Interplay version of Steel Flesh
where it affected your DX and MA. This makes it
clear that wizards have hit the point of diminishing
returns on the flesh spells.
Rick
>OK here are 2 more from IP6 (from Justin with comments attached)
>
><<
>IQ 13: POISON IMMUNITY (T): causes all poisons to fail as if a successful
>saving roll was made. Has no effect on an existing poison in body. 3ST &
>1
>ST every turn thereafter. (My personal thoughts are that this costs too
>much. Maybe 1ST plus 1 per turn or 3ST and it lasts 12 turns)
>
>IQ 20: STEEL FLESH (T): 5ST & 1 per turn thereafter. DX or MA is not
>affected. Spell subtracts 7 h/a adds 2 hits when fists are used in combat.
>(My personal thoughts is the IQ is too high for what is gained vs. IQ 15
>Iron Flesh - just 1 extra point and +2 damage when using your fists in
>combat. Any smart wizard never gets that close to combat)
> >>
>
>
>I reckon Justins ideas on the first one are appropriate, while bringing the
>2nd down to an IQ 17 sounds good to me - any other opinions??
>Cas
>
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