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Re: (TFT) Thoughts on Break Bone

Pasha and or Rick Smith wrote:
>         Right now damage is unrealistic, fast and
> simple.  When we start allowing spells that have
> very specific, real world, types of damage, then
> the tendency is to make rules for how that damage
> heals, special effects of that kind of damage, etc.

This is a good point.  Perhaps the spell would be
better called "rend".  The spell description, unlike
the name, is fairly general (that something inside 
goes snap--could be sinews, pulled muscles, whatever),
although on a 3-5 the special effects mentioned 
could still come into effect.
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