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Re: (TFT) Thoughts on Break Bone
Pasha and or Rick Smith wrote:
> Right now damage is unrealistic, fast and
> simple. When we start allowing spells that have
> very specific, real world, types of damage, then
> the tendency is to make rules for how that damage
> heals, special effects of that kind of damage, etc.
This is a good point. Perhaps the spell would be
better called "rend". The spell description, unlike
the name, is fairly general (that something inside
goes snap--could be sinews, pulled muscles, whatever),
although on a 3-5 the special effects mentioned
could still come into effect.
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