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(TFT) Unarmed figures engaging each other using 'free attack' engagement rules.
Hi all,
I do allow normal people to make unarmed attacks
into adjacent hexes. However I think the unarmed
damage is too much and have lowered it for figures
with < 15 ST.
Attacking unarmed into adjacent hexes is cannon.
In my experience, most people having a fist fight
are both punching because they want to be there. A
fist fight is a 'non-lethal' form of combat to help
humans establish dominance relationships with out
(usually) maiming anyone. (Also all sorts of scum
participate for the fun of it.)
Most bar room brawls, don't have the people doing
real damage. Subdual hits are the 'polite' form to
behave in such fights. (When someone pulls a knife,
the fight suddenly becomes WAY more serious.)
If I was running a bar room brawl, I would allow
people to disengage during movement (giving their
opponents a free attack with +3 damage or +3 DX). This
makes brawls more dynamic and make swinging from the
chandelier easier to do in game terms.
Of course, if you ignore a big guy, he might just
deck you.
If people are using daggers, broken bottles, and
killer UC talents, people start taking being engaged a
lot more seriously.
Rick
-----Original Message-----
From: tft-owner@brainiac.com [mailto:tft-owner@brainiac.com]On Behalf Of
Thorn
Sent: Saturday, January 26, 2002 7:34 PM
To: tft@brainiac.com
Subject: Re: (TFT) Weapon Multiplier --> Repost
David Michael Grouchy II wrote:
>
> >So if you are doing a bar-room brawl without weapons (bottles
> >or chairs), you are not engaged and can move about freely?
>
> I would say yes. Unless the character has UC I or better. Then their
> hands could be considered weapons.
> Something like this has come up before in another way. I don't think
it
> was addressed fully. Let me start by saying I don't think anyone will
agree
> with this, but I feel it may be correct. I don't think a character can
> strike an adjacent figure with their hands. I think they need a weapon.
> I'm almost positive one has to engage a figure in HTH to use a fist on
them.
> But like I said, I don't think anyone plays that way.
I'm almost certain AM lets you punch and kick to adjacent hexes. I've
been over the HTH/UCx ground several times as a GM, and I remember
coming away from the text wth the deliberate impression that it was
canon, not my own interpretation.
So back to JPB's question, unarmed unskilled combattants can engage each
other. Otherwise playground bullies would be out of business.
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