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RE: (TFT) Fatigue: A Discussion - Part 1
> -----Original Message-----
> From: email@example.com
> [mailto:firstname.lastname@example.org]On Behalf Of
> Neil Gilmore
> Sent: Wednesday, January 29, 2003 2:06 PM
> To: email@example.com
> Subject: Re: (TFT) Fatigue: A Discussion - Part 1
> Then again, I prefer my campaigns to not concentrate on
> combat, which is
> very deadly on TFT (and I prefer it that way). It's prefectly
> possible to
> have a viable character who has no combat skills at all (which I also
agreed here, Neil. while combat is fun, accomplishing the character's
higher goals is what makes a campaign last. there have been several times a
character has not been very powerful personally, but they amassed tons of
political power, commanding quite a few others.
combat is a means to an end.
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