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:(TFT) Hymenopterans Version --> Carnivores or Farmers
---------- "rsmith" <rsmith@lightspeed.ca> writes:
> I've always figured that the
>hive would depend mainly on plants, but would take meat
>when ever they could get it as meat has higher kJoules
>/ kg.
>
> This means that if a hive has a significant amount
>of warriors killed, the farms would support it and allow
>the population to regrow. Since there is sufficient
>food, there is no need for the warriors to go ranging,
>and this would cause them to bump into PC's less.
Rick,
I thought of that, but I could not bring myself to let the Bugs form an agrarian society - growing crops and storing them for the winter - I wanted them to be monsters, Man hunters. Of course this led me to the unfortunate conclusion that attrition could wipe the hive out. And that is what happened.
>
> On the other hand, the farms are a lot easier to
>find, so your players would have to go into the hive
>(or at least siege it) to finish the bugs off. I rather
>like having my PC's having to fight their way into the
>hives themselves.
While its true that my players never had to attack the hive, they did fight it for a long time, and DID NOT GET TO SEARCH IT FOR TREASURE. As they didn't have a chance to devote enough time to search for it. Since I am a notoriously ungenerous GM I take some consolation from that fact (insert evil GM lagh here), even if my hive map was never used.
I do have to admit however, that I would have preferred an assault on the hive, torturing my players as they search a warren of twisting tunnels and blind chambers inhabited by the last 50 desperate telepathic members of a diminished hive, would have been great. Sigh, Maybe next time.
John
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