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Re: (TFT) A Problem of Time and Distance in Melee/TFT

> DMG writes:
>     All joking aside.  How tall is a hex.

I've been thinking about too - trying to come up with a TFT 3D version so I
write a neat version of "Capture the Flag."  I eventually decided to just go
with the idea of "levels" rather that use the actual height of creatures to
determine things like line-of-sight, etc.

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