[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: (TFT) A Problem of Time and Distance in Melee/TFT
At 05:03 PM 5/8/04 -0500, you wrote:
From: Peter von Kleinsmid <firstname.lastname@example.org>
It's true that if you run sideways through the hex grain, you can pass
through two megahexes for every 5 hexes of movement, but not if you are
following the megahexes, as you must do on a map using megahexes that has
megahex-wide corridors, which is what is being discussed when ITL talks
about 4-meter megahexes on page 21. I think this would still be my reading
... your figures above are even more accurate to the spirit of TFT. Let's
see what this relationship yeilds.
5 hexes to traverse 2 mega hex
5h = 8m
and we get the new number of
1.6m per hex.
No, it's only hexes per 2 megahexes if you go the short way through the
megahexes. If you go the long way through the megahexes, which is what you
must do if you are moving down a straight megahex-corridor with walls, then
it is 6 hexes per 2 megahexes.
6 hexes = 8m
1 hex = 8/6m = 1 1/3 m
Which is exactly what AM says. This seems consistent and like the simplest
and most useable interpretation.
Post to the entire list by writing to email@example.com.
Unsubscribe by mailing to firstname.lastname@example.org with the message body