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Re: (TFT) Rune Magic
For years I've been struggling with a
system of rune magic but I've not got anything
that I am happy with.
The best was low cost magic item with
weaker powers (e.g. inscribing runes on a sword)
which was play ballanced but did not feel
different enough from regular TFT for me to be
happy with them.
I would be happy to read your rules.
On Tue, 2004-05-18 at 15:48, Keith Baker wrote:
> Has anyone come up with a system in which spells are "inscribed" onto items
> to be triggered under specific conditions? A method of paying ST for a
> one-shot self powered spell, or a recurring use one? I've been worrking on a
> "traditional" rune system for my Dwarf and Northmen players (read Vikings).
> Just interested in any ideas anyone might have.
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