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Re: (TFT) hollow Cidri
At 01:46 PM 2/5/06 -0600, David Michael Grouchy II wrote:
But in an artificially created gravity corona the math shows that the
gravity does become a thing unto itself and the effects become quite
strong as one enters the ponts in space where it lay.
Maybe I don't get what you mean by "an artificially created gravity
corona". It looked to me like you were describing a shell of unspecified
diameter where the thickness of the shell is equal to one Earth diameter
and density, and then with some anti-gravity magic in the middle which was
scaled like gravity but in the opposite direction, repulsing everything
from a point in the center of the shell. I wasn't really sure what that was
there for (to stop the shell from collapsing into the center under its own
mass due to gravity, I assume?) or what its force distribution was across
the shell, though.
However since you said that whatever the anti-grav's properties were, from
the frames of reference of people on the inside and outside of the shell,
they both had 1g pulling them to the inside of the shell, that the
anti-grav force would then be more or less a wash, to achieve a situation
where someone seems to be on a flat world on both the inside and on the
outside, with the net gravity effect of the shell itself causing the
difference that results in a perceived Earth-like gravity on the surface of
both sides. From that I concluded that the gravity effects while travelling
through the shell would be just like travelling through an ordinary planet
(minus the [not-particularly important for this purpose] centripetal
component), and so it would be the same - it would start to seem weightless
in the middle. Of course, there might be other sensations there too - even
without a magma core. For instance, there might be extremely high pressure
from all the air above the core pressing in - just like even dipping to the
bottom of the ocean will crush most submarines.
One other issue for a Newtonian model of such a Cidri, though, is the
day/night cycle even on the outside. If Cidri were so huge as to be
effectively flat, and if it also rotates quickly enough to have a 24-hour
day/night cycle due to a sun and stars being seen rotating around it like
on Earth, then would there not be a mega-astronomical difference between
the centripetal forces at the equator, compared to the poles? Seems like
you'd need not a constant balancing force from the center, but one designed
to balance those incredible differences of force.
If the Mnoren had the means to balance such forces (or the same power to
create astronomically-scaled force fields, but not quite as strong as
needed for the above), then maybe they'd use them to make Cidri shaped like
one or more panel sections, rather than a complete sphere.
I like your idea though of many worlds linked by gates, with the "one huge
world" concept not something necessarily literally true. The Cidri creation
story says there are hundreds of other worlds and alternate timelines which
even the first Mnoren could travel between unaided, so your interpretation
seems like it would be included no matter what Cidri itself is.
With ordinary wizards able to summon intelligent creatures, create TFT
illusions and solid walls, gates, soul jars, and so on, though, the
question of what reality is and what all the physical rules are, clearly
isn't limited to Newtonian or even modern physics.
If the gamemasters even aren't sure what the world is, then the inhabitants
surely won't be either. Historical and even current Earth is of course full
of alternate cosmologies, many of which are not Newton-compatible. So (just
to make it clear I'm not mistaking what I expect most or all of us already
understand) GM's can consistently run games as if Cidri were whatever they
want it to be.
PvK
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