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Re: (TFT) TFT Healing



I play "negative ST = Death" as well. Once below -0-, players roll -vs- ST to remain conscious. In combat, they must make that roll again every turn. During Non-Combat, the roll only needs to be made once per hour. Below -0-, characters lose 1 pt per hour, so would eventually die. When the PC receives healing or first aid, the slow death stops (a failed healing roll means the slow death continues, and a fumbled roll means intant death).

Gav

I've never lost a PC that way, incidently.  They manage to
----- Original Message ----- From: <pvk@oz.net>
To: <tft@brainiac.com>
Sent: Wednesday, September 13, 2006 8:47 PM
Subject: Re: (TFT) TFT Healing


On Wed, September 13, 2006 6:40 pm, ErolB1@aol.com wrote:
...
What I do do is apply a penalty to physical St below St 0: E.g. if a
character with St 12 is reduced to St -2, his physical St for purposes of
weapon use, encumberance, etc, is reduced to St 10.

Is there a way for people to fall unconscious without dying in your
system? I don't see one from what you mentioned.
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