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Re: (TFT) fiction, unreasonable DXs, gems as arrowheads
The thing I liked about the gems was the flexibility. There was an article in
INTERPLAY that put all kinds of gems out there: summoning those walls and
things. The net result was that the guy never needed to take a chance on
reverse missiles.
Hmm... but I may have missed a trick way back when. Couldn't one arrow have
multiple arrowheads???? Or just one head with multiple gems lined up, side to
side, so they smash into eachother in a chain reaction. Gosh, I feel dumb now.
"OK, I'll shoot the arrow with the 5 exploding gems at 5 dice damage each.
Hmm, nah, let's play it safe, I'll shoot the arrow with the one hex wall gem
and the three 7 hex dragon gems. Aimed at the floor just in FRONT of the
enemy figure."
----- Original Message -----
From: ErolB1@aol.com
To: tft@brainiac.com
Sent: Friday, September 15, 2006 5:40 PM
Subject: Re: (TFT) fiction, unreasonable DXs, gems as arrowheads
In a message dated 9/15/2006 11:50:25 AM Central Daylight Time,
craigwbar@comcast.net writes:
>Who here would lay claim to the highest DX character ever? I once built
an
>archer up to an adjDX in the 30's, but I'm sure others here have beaten
that
>standard by a mile.
Player-character in my campaign, "Dami the Mad Archer," got his adjDx with
his bow up to 41, IIRC.
>Actually, my little innovation was arming him with arrows tipped with all
the
>various kind of combat gems. Some twelve die exploding gems, some summon
>gargoyle gems, some seven hex wall gems and so on. Reverse missiles you
say?
I had another PC who used the magic-gem-tipped arrow trick, but Dami didn't
need it. "OK, I take -6 Dx for range, and -20 for a 5x damage called shot.
That
gives me a net 15 or less to hit..."
And when he suspected Reverse Missiles was in play "I take a called shot for
minimal damage. If the arrow doesn't fly back at me, my next arrow..."
Then, if something did get close enough for melee, it would have to deal
with
Dami's friend Lucas Blackblades - adjDx "only" in the mid 20s with his
swords, but he had two attacks with them each turn (usually with one used to
parry)
and their base damage was about twice that of Dami's arrows. There was the
one
time when Lucas was fighting, on foot, against two or three mounted NPCs
with
lances. One of them managed to get a charge attack vs Lucas' rear hex, and
he
managed to parry that attack despite a total Dx penalty of around -15 to do
so.
And then there was the rest of the group.
I count that run with my campaign, back in Rochester NY, as perhaps the best
time I ever had running TFT.
Erol K. Bayburt
Evil Genius for a Better Tomorrow
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