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Re: (TFT) Online Melee



--- Lloyd Weber <laweber3@yahoo.com> wrote:

> This is excellent information, thanks. 

I found another useful link, relating to how to implement the
targeting and line of site (rolling to miss intervening targets,
etc.). This assumes you use hex coordinates that are not orthogonal:

http://www-cs-students.stanford.edu/~amitp/Articles/HexLOS.html

These calculations are not trivial, but the code has already been
worked out - just requires some application of it :-)

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