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Re: (TFT) Mass Combat
- To: tft@brainiac.com
- Subject: Re: (TFT) Mass Combat
- From: Christopher Fuhrman <fuhrman8or@yahoo.com>
- Date: Sun, 23 Sep 2007 11:20:39 -0700 (PDT)
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- In-reply-to: <001d01c7fd8e$79c6bf00$2f01a8c0@Todd>
- Reply-to: tft@brainiac.com
- Sender: tft-admin@brainiac.com
Hi Todd,
--- Todd Roseberry <paleryder1@verizon.net> wrote:
> I ran it again using the "verbose" option
> and saw that instead of 1+1 for the hammer, the program has 1-1 for all
> hammers at ST:10. Adv. Melee has 1+1 as the damage.
>
> What gives?
My apologies. It's a bug that slipped through, and has not been found for a
long time until now. Thanks!
I just verified that I defined the damage for a hammer incorrectly in the Java
source code. I'm not sure when I'll have time to make a new release of the
simulator, but I'll try to get to it this week. I'll reverify the weapons
table, since there may be other similar errors.
I'll make an announcement on the list when I update the simulator.
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