[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Re: (TFT) Scale
> ----- Original Message -----
> From: paleryder1@verizon.net
>
> Yeah, 5 seconds is a long time in a fight, if the person is
> trained. Watch on-line fight videos, amateur or professional.
> There's a lot of stalking (waiting for an opening) but once the
> collision occurs, there's several hits in a 1-3 second period.
> Heck, I'm a neophyte in martial arts and I could strike someone
> many times in 5 seconds. Of course, a long pause might follow after
> the adrenaline dump and the exhaustion from chain punching- that's
> why we train for a 1,000 at a time in Wing Chun. ;-)
Nice info!
Can you tell me anything about the relative force of the strikes? Like are there strikes geared more to gain space rather than do damage?
> The only time this would matter is
> if the time engaged in fighting somehow factors into a "regular"
> game time scenario event- like you're trying to beat the clock and
> you can only fight so long.
>
BINGO!
This is NOT how to have combat work.
This is just a tool to help focus the story when it's appropiate.
I don't intend this in any way shape or form to be "a new combat system".
> FWIW,
> Todd
> =====
Worth alot, thanks!
Jay
--
_______________________________________________
Get your free email from http://www.boardermail.com
=====
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"