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Re: Re: (TFT) Scale - Abstraction in Combat - 1- Timing
---- Todd Roseberry <paleryder1@verizon.net> wrote:
> I don't mind the TFT abstraction at all. I'm not sure I agree with your
> statement above. If I have a DX of 12, I hit just as often regardless of
> which weapon I use. The ST determines the amount of damage by
> given heavier and slow weapons more damage. Unless you're
> under ST, your DX will not be affected.
Note also that swinging a weapon requiring less than your max
ST doesn't give any speed bonuses either. Eg, a ST 15 fighter who
wielding a cutlass.
> In theory, the "faster" guy with the "faster" weapon should be able to
> get more licks in. I recall the battle in the move Rob Roy ...
This almost begs the question of whether the reactions to injury
should be modeled differently. Perhaps the amount of damage that
a figure receives in a given turn should be subtracted from his "to
hit" roll?
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