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RE: (TFT) Exp
---- John J Hyland <johnnyboytmm@juno.com> wrote:
> -- <dwtulloh61@cox.net> wrote:-----------------------
> I've always been bothered by this ... a long-lived race somehow
> learns slower? Ugh.
>
> Clearly, the attempt was to try and avoid the possibility of a long-
> lived character attaining ultra-high attribute levels. This is just
> another indication (to my mind) of how the TFT experience system
> is badly broken.
> -----------------------------------------------------------
>
> It just strikes me as a simple game balance thing that they wrote
> a little color to describe. The rule part is the double exp required,
> the fluff is the long lived discussion.
< strike the munchkin discussion >
Yeah, I understand all of that. But from a purist viewpoint, it still
bugs me.
Dan
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