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Re: (TFT) Death test first encounter: spider probs....

I graciously thank you for the suggestion.

I would like to know how to resolve that room of spiders for my own
curiosity at this point. If some one could advise me about how to dm/play
that combat out Id appreciate it.

What is tomb of  horrors? I don't think I have heard of that Metagaming

On Sat, Sep 13, 2008 at 9:17 PM, David Michael Grouchy II <
david_michael_grouchy_ii@hotmail.com> wrote:

> > From: joel.siragher@gmail.com
> >
> > At least
> > maybe i can run some noobs through death test.
>     Death test is a death sentence.  It will be kinder to have them take
> level
> one characters through tomb of horrors.  At least that way the get to see
> some
> pretty pictures from the booklet before they die.
>    Melee combat with out a GM and you playing too is the best way to start.
> 100 $ for each new character.  Winner takes the 200 $ from a one on one
> fight.
> Best with 3 players minimum.
>    1 to 3 game sessions
>    Once $1,000 is reached buy a magic weapon, and add in wizards to the
> fights.  Once each player can design a character specifically to defeat any
> other character design move to the campaign.
>    1 to 12 game sessions
>    Let them retire their arena characters from risky play, but act as the
> patron of their new characters.  They make new characters and work for a
> year,
> or as many new characters as it takes for one to survive for a year.  Be
> very
> strict with the time required to have a magic item made if they wish to
> purchase one before the year is up.  Recommend at least blur, maybe stone
> flesh.  Once they are ready with characters who are probably 33 -35 points,
> have your retired arena character offer them a mission. Role play it.
>     A squadron of young 32 points nobles hires the team to lead them on a
> dragon slaying expedition.  The dragon in guarding 10,000 pieces of gold,
> is
> 4-hexes, and incredibly crafty using shapeshifting to join the party before
> leaving the city.  Surrounding the dragons lair is a wilderness with only
> foot
> paths connecting a bunch of isolated farms populated by single extended
> families.  All the farmers hate adventures and will try to trap, confuse,
> dissuade, run off, or kill the party.  ``She only takes sheep, you glory
> hounds take lives.``
>    Once a few farmers force a fight to the death the nobles start to act
> very
> evil and insist on a preemptive strike at the next farm.  If the players
> join
> the nobles, atrocities are committed and the shape shifted dragon will
> start
> executing them during the night one by one. If, on the other hand, the
> player(s) turns against them the dragon will join in the fight against the
> evil nobles.
>     Total game time 1 to 3 months.
>     If the campaign doesn't die out or get derailed before the end
> congratulate everyone on finishing their first TFT campaign.  Make a show
> of
> folding up maps and cleaning up the books and putting away dice.  Be honest
> with you self and be prepared to accept that it is over.  If a miracle
> happens
> and they ask for more, or that you continue then, then look thoughtful for
> a
> long minute before answering.  Tell them, ``well I guess the dragon could
> be a
> good ally`` if they went that route, or ``well I suppose the nobles don't
> deserve all that money`` if they went the other route.
> David Michael Grouchy II
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