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Re: (TFT) Momentum
Maintaining your own troops 'momentum' or breaking the enemies, was one of the main features I needed to include in my SF/Modern skirmish rules.
http://www.loran.karoo.net/slammer/
If as an attacker you can keep your troops moving forward onto the enemies postions, you've probably won the battle.
If as a defender you can stop them before they get to you, then you've won.
Once movement stops and everyone just hunkers down and shoots, it comes down to slow attrition with little chance of a decisive outcome unless one side can bring up substantial reserves.
Regards,
Chris
----- Original Message -----
From: "Martin Gallo"
To: tft@brainiac.com
Subject: Re: (TFT) Momentum
Date: Wed, 3 Jun 2009 19:06:50 -0500
It sounds like another iteration about the role of "initiative" in
a game. I think we are discussing a morale related idea, where one
side feels they are ahead (despite any score) and so is able to
somehow keep possession of the tempo of the event. It lasts until
they give it up or lose it to a concerted effort by the other side.
I have always disliked the initiative portion of most games as I
see it as arbitrary and very much "not reflective of what I
perceive happening in real life". Never have found a 'perfect'
method of reflecting this on the table, other than DRMs for each
side based on circumstances.
On Jun 3, 2009, at 6:44 PM, Cris Fuhrman wrote:
> On Wed, Jun 3, 2009 at 15:20, wrote:
>
>> In something like TFT, it's easy to see for 1 on 1, less so for groups or
>> teams, where there isn't much in the way of "coordinated behaviors",
>> especially over several rounds.
>>
>> Does anyone have a house rule they use that conveys such effects of
>> momentum from round to round?
>>
>
> Not a house rule per se, but wouldn't a talent such as Tactics (repeated
> initiative bonuses) allow for this momentum?
>
> -- Cris Fuhrman, http://www.google.com/profiles/fuhrmanator
> Sent from Montreal, Quebec, Canada
> Mark Twain -
> "There is no sadder sight than a young pessimist."
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Chris Nicole
www.loran.karoo.net/
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