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Re: Change (was: (TFT) Jobs table: ...)
Steve Jackson, et al, aren't trying (erm, DIDN'T TRY, last century) to
present you with a world where things make sense according to the modern
mind. The modern mind is very recent, and to go back and try to look at
either history or speculative history and not have your PoV is impossible.
So don't bother. I doubt he consulted or read Gies, or anyone else. You're
more likely to find inspiration in literature than history, b/c literature
is really JUST trying to tell a story, which is ultimately what your PCs are
doing, except they actually shape the story. I'm reading "Tales of Distant
Earth" by Vance, and the opening short stories are all about magic. Very
old school, there is no justification for anything, and aside from critical
presentation and explanations (so you understand who and what is happening)
no attempt for anything to make sense. This is pretty much the contemporary
view of the authors of TFT, and while it is now old-fashioned, it's one that
will help inform anyone who is attempting to get into TFT. Also the stories
are great, so I highly recommend them.
-----Original Message-----
From: raito@raito.com
Sent: Sunday, October 02, 2011 9:48 AM
To: tft@brainiac.com
Subject: Re: Change (was: (TFT) Jobs table: ...)
Quoting Dan Tulloh <dwtulloh61@cox.net>:
Could also be that the presence of magic reduces the need for industry.
I doubt this notion would be popular within the Wizard's Guild ...
If, as so many authors have presented, there's social, political, and
philosophical tension between magic and technology, I'd think that the
Wizard's Guild would be ecstatic.
Then, too I think of the gunner with a Charm to keep his chance of a
fizzle low.
It would be interesting to see technology and magic combine.
Neil Gilmore
raito@raito.com
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