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Re: (TFT) Howard Thompson versus Steve Jackson (and Pole Weapons)



In my own opinion, the only real change you need to make to Pole Weapons in Advanced Melee is to eliminate the rule that they always act first when involved in a charge. Per my experience, that brings everything back in balance, and brings Dex back to its important place in character builds.

That said, I do like David O. Miller's house rule about adding a set number of dice to a charge instead of doubling the dice. It gives those guys in plate mail at least a fighting chance to survive.

--- On Sat, 10/8/11, PvK <pvk@oz.net> wrote:

> From: PvK <pvk@oz.net>
> Subject: Re: (TFT) Howard Thompson versus Steve Jackson (and Pole  Weapons)
> PvK: What would people think of this for an alternate pole
> weapon nerf? (I'm just making this up over my morning
> coffee, but give it a think.)
>      1) A pole weapon user who begins
> the turn engaged may no charge bonuses against others moving
> up to engage that turn.
>      2) To get charge bonuses, either
> the pole weapon user, or his target, must have moved more
> than one hex this turn.
=====
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