[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: (TFT) Spear vs. Shortsword maneuvers
That doesn't fit with actual combat results though. Pikes and spears wer
e good against charging horses and men because the horses provided the fo
rce for the blow. Infantry that went up against pikes and spearmen walke
d up and were able to penetrate the line without too much trouble.
A lunging spear is no more effective than a lunging sword point. There
is no more force behind it, Force equals mass times acceleration. So dif
ference in mass of two weapons will be almost nothing compared to your bo
dy and the point won't go any faster on a spear then a sword.
3 hexes is 4 meters which allows you, if not to get to your max speed, a
t least to generate a lot more force. Adrian Peterson (and many others)
says it takes 7 yards to get to max speed so we are erring on the conserv
ative side of the equation.
Edward Kroeten
Farmers Agent
7100 Stevenson Blvd Suite 105
Fremont, CA 94538
Office Phone 510-646-1500
Mobile Phone 510-579-0135
Fax 510-438-6875
Website: www.kroeteninsurance.com
------ Original Message ------
Received: 01:59 PM PDT, 10/20/2015
From: "David O. Miller" <davidomiller@verizon.net>
To: tft@brainiac.com
Subject: Re: (TFT) Spear vs. Shortsword maneuvers
I have always felt that the issue was with the nomenclature of the w
ord
"charge". It sets up a precedent in your mind that the physics is
off
and that you've got to build up speed in a run, or "charge" to get
the
extra damage.
I prefer the word "lunge". The way I see it is that you about 5 fe
et
from your opponent (in game terms one hex away), and you throw you
r body
weight behind a sudden forward lunge. All of that force behind the
lunge
is concentrated on a small, sharp point which can now penetrate ch
ain
mail, slide off of plate and find a joint to penetrate, or simply
punch
through leather.
Once past the armor your victim is then impaled on basically a lon
g
spike and takes a very nasty, deep, puncture wound that plays havo
c with
his internal organs, which to me warrants the extra damage.
As many of you know I always felt that it was the doubling of the
damage, especially in the two larger pole arms, that was the real
problem. That's why our group came up with the +1d6, rather than t
he
doubling. It keeps the smaller pole arms basically as written, whi
le
having the added bonus of making the two larger ones slightly less
devastating. If you start adding in rules such as moving 3 hexes i
n a
straight line then you give up some of the chess like, strategy el
ements
that the game has. For example I want to move first so that I can
back
away from a fallen foe and lunge at him again, before he stands up
. That
kinda thing.
David
__________________________________________
David O. Miller
Miller Design/Illustration
www.davidomiller.com
2 Dean Court
East Northport, NY 11731
(631) 266-6875
On Oct 20, 2015, at 4:28 PM, "Edward Kroeten"
<ekroeten@farmersagent.com> wrote:
> Okay sorry about that I just checked my rule book and we had mad
e the
cha
> nge to three hexes as a house rule. The reason was that the phys
ics
just
> don't work if I rush from 4 feet away I haven't generated enough
force.
> You simply can't build up to the speed in that amount of space e
ven
with
> a sharp stick.
>
>
> In that case the only time you would not get the charge is where
sword
g
> ot initiative from outside 5 hexes, had spear move first then ra
n to
a s
> ide hex (certainly possible but not guaranteed), and then on the
next
ini
> tiative roll sword also wins and shifts into the front hexes mak
ing
spear
> engaged and unable to charge. If using these rules it makes avoi
ding
a
> charge very difficult.
>
>
> Again I have always used 3 hexes in the general direction (no st
raight
h
> ex line limit) for charges so getting within 3 hexes negated the
charge o
> r hitting (actual damage) them from the side or rear (another ho
use
rule
> to avoid the unrealistic reactions).
>
>
>
> ------ Original Message ------
> Received: 10:56 AM PDT, 10/20/2015
> From: PvK <pvk@oz.net>
> To: <tft@brainiac.com>
> Subject: Re: (TFT) Spear vs. Shortsword maneuvers
>
>
>
> In Advanced Melee anyway, if two figures start out not adjacent,
or
> if they start adjacent but one figure moves away and back (even
only
one
> hex) then it is a Charge Attack situation.
>
>
> Advanced Melee also specifically says that a pole-weapon user
enga
> ged from behind, if he hasn't moved yet that turn, can just chan
ge
facing
> and get the +2DX double damage charge defense. Best sword can do
is
not
> charge himself, so spear doesn't get the +2DX. See Advanced Mele
e page
14
> , right column.
>
>
> So in Advanced Melee, there's no way to maneuver around a charge
s
> ituation even by winning initiative twice in a row in a one-on-o
ne
duel.
> In Advanced Melee, it'll be a charge 100% of the time.
>
>
> It's not quite as explicit in plain Melee, but it seems to me
this
> is likely SJ's original intent there, too.
>
>
> --- jlv61560@yahoo.com wrote:
>
>
> I don't think a spear gets a charge if he's actually engaged.
He'
> d ha
> ve to disengage first and get some distance.
>
>
>
>
> Post to the entire list by writing to tft@brainiac.com.
> Unsubscribe by mailing to majordomo@brainiac.com with the
message
> body
> "unsubscribe tft"
>
>
>
>
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message
body
"unsubscribe tft"
This e-mail message and any documents accompanying this transmission may co
ntain confidential information and are intended solely for the addressee (s)
named above. If you are not the intended addressee/recipient, any use of, d
isclosure, copying, distribution, or reliance on the contents of this e-mail
information is strictly prohibited. Please reply to the sender advising of
the error in transmission and immediately delete/destroy the message and any
accompanying documents.
Farmers Group, Inc. and its subsidiaries and affiliates, including Farmers
Financial Solutions, LLC, reserve the right to monitor and review the conten
t of all e-mail communications and attachments sent or received by or from t
his address and to retain them in accordance with the applicable regulatory
requirements. Securities are offered through Farmers Financial Solutions, LL
C, 30801 Agoura Road, Building 1, Agoura Hills, California 91301. Member FIN
RA & SIPC.
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"