[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: TFT Expansion for The Lords of Underearth (TLoU)
Nice effort. Sweet new counters.
I wanted to like Lords of Underearth, and tried, but quickly found the
combat system to be fundamentally broken at equating to TFT combat or
making sense, and I didn't see an easy way to fix it that wouldn't be
making my own new game system.
That is, the combat results table and calculations result in casualties
that didn't make sense to me, because of trying to be simple and using
units of 30 men, and having casualties in whole units, and not very many
units involved in a battle, so there are one-sided wipe-outs.
Also, while the mechanic of dividing down the strength of group units in
narrow corridors makes sense, it doesn't make sense when you apply those
combat results. You end up with 30+ men trying to get past one sentry,
and not only failing to get through a narrow corridor, but all
dying.
I think I had complaints about the way the odds were calculated too.
Ended up seeming too gamey to me, and not representing well the
situations it was supposedly about.
As for the group movement issue you pointed out, perhaps in addition or
instead of lower MA for companies, different MA costs for some terrain
based on unit size and/or stacking?
And smaller humanoids could have advantages in certain terrain (narrow
halls, defenses designed for small defenders, etc) and cause
disadvantages for larger creatures.
At 05:25 AM 10/19/2021, you wrote:
Hi everyone.
Iâ??ve created a large expansion to TLoU where you can take your
TFT adventuring party, and move it into that game.
It is designed to work with either the old TFT, or with the Designer
Edition of the game.
It is published on Board Game Geek.
https://boardgamegeek.com/thread/2744269/major-expansion-tlou-adventurers-and-new-counter-s
In addition to the rules, there is a MASSIVE expansion to the counter
s
et for that game.
If you have time, look it over, and give it a thumbs up on BGG if you
think it is useful.
I would be very interested if you guys could try it out on a few of
your adventuring parties and see if the results make sense. Is the
system easy to figure out and use?
Warm regards, Rick.