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(TFT) TFT: First Aid Talent
Justin Grabowski writes . . .
>IQ 9:
>First Aid (1). Basic physickering (barbering). This is the ability to
know
>how to take care of wounds. A character with this talent can heal one
point
>of wounds after combat or an accident. In order to do this the character
>must have a physicker kit. When a character has this talent, the physicker
>talent costs 1 IQ point less to learn. Of course, the character must have
>an IQ of 11 to become a physicker.
Hey! I like it! This one goes in my ever-expanding TFT Rules Addendum
file. Thanks Justin. Okay, now it's my turn . . .
IQ 8 SPELL
SUMMON DRAGONET (C): Brings a dragonet (ST 4, DX 14,
IQ 6, MA 14 in air, breath does 1 die damage, bite/claw
does 1 die) to follow wizard?s orders. A useful spell for any
wizardly thief. Cost: 1 ST, plus 1 per turn to maintain.
I'll post a few more in the future.
Dave Seagraves
Seagraves Design Bureau 1 (512) 255-2760 dseagraves@austin.rr.com
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