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(TFT) Parrying & Shield Block
A tft house rule I use is to let fighters parry as an action instead of
making an attack.
Alf the Orc (A) strikes at Bill the Dwarf (B) - [A rolls a hit]
Bill trys to parry instead of making his own attack - [B rolls under his adj
Dx]
If Bill fails his adjDx roll Alf's attack cuts through and hits,
If Bill makes his AdjDx he parries Alf's attack.
Alf and Bill both roll for weapon damage;
Subtract Bills damage from Alf's Damage. [A hits - B hits]
If Alf inflicts more than Bill stops then Bill takes the surplus hits;
[eg Alf rolls 8 hits, Bill rolls 6 hits, Bill takes 2 hits]
If Bill stops more than Alf inflicts then neither take any hits.
Critical Hits and Fumbles count for both attack and Parry rolls.
If a Parry fumbles they can lose their weapon as for an attack fumble.
If a Parry scores a crit success they get doubled or tripled hits in
defence.
Alternately (this is up to the GM's Dramatic Interpretation!)
A critical Parry may disarm an attacker, and/or leave the attacker open to a
follow up attack.
If the defender has to make multiple parries in the same round then they
incur -2 DX penalties for each additional parry.
A fighter can make an attack and a parry in the same round at -4Dx for the
second action (attack or parry).
Things get complicated when you start figuring in two weapons or Main
Gauche!
Then Dx-2 for the first action and Dx-4 for the second (as standard AM two
weapons rules?)
Shield Blocks work like parrying; A Shield stops 1D+ its usual hits stopped.
A shield always stops its basic hit stopped even if the shield block fails.
Critical hits and fumbles may disarm an opponent or lose the shield.
A shield bearer may make an attack in the same round they shield block at
Dx -2 for the second action (attack, block or parry)
Note; if the fighter doesn't have the Shield talent, their Adj Dx for
shield block is at -4.
=================================================================
Chris Nicole
The Whiskey & Brandy Page: http://www.karoo.net/loran/
Home to Whiskey Pig & Brandy Brindle: Little Furry Masters
SLAMMER - Fast Action SF Skirmish Rules:
http://www.karoo.net/loran/slammer.htm
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