[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
(TFT) Ax/Mace v. Sword
Stan writes:
Is there any reason this should be restricted to swords?
I suppose so for bushido fans, but I'm always leery of
upsetting the "balance of power" between swords and
axe/maces. The fact that a lot of axe/maces can be
thrown always seemed to be nicely offset by the sword-
only Fencing talent.
And sure, quick-drawing a mace may seem odd, but so is
quickdrawing a two-handed sword.>>>>>
This is not really an answer to your statement but I don't know why they
would class two totally different weapons (AX/MACE) as a single talent.
There is a big difference between hitting a person with a mace-like weapon
as opposed to an axe. The same could be said of the use of a mace vs. the
use of a flail, which would both be under the Ax/Mace Talent definition.
The main difference between the use of an ax or mace is a control issue when
swinging them. The ax has a specific edged striking side, whereas, a mace
is almost club-like and generally easier to control. Perhaps they should
two separate talents each worth 2 IQ points.
Another thing is how many player characters choose the sword and pole
weapons talent before ever choosing ax/mace. In a real medieval society,
how common was it to have training with a sword vs. an ax or mace? I
believe the ax/mace wins because of of the expense of buying swords as well
as social mores.
Also related to above, I don't believe there is a "balance of power" between
a sword or an ax or mace. Swords have it all over those weapons because of
their balance, speed of use, and control in a combat situation. Remember,
even till this century, the sword has been used as a weapon and a symbol.
The only Ax you see is Il Duce's symbol with the ax and fascine.
=====
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"