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Re: (TFT) On experience

On Thu, 5 Aug 1999, grabowski wrote:

> Dan wrote,
> <<<<This is one reason why I posted a rambling on purchasing talents
> more than once.  Increasing your base attributes, especially IQ,
> should be difficult. >>>>
> Wouldn't it be easier to change the amount of experience to gain
> characteristic points to a higher level per amount of points the 
> character already has. 

Well, TFT already does this in an effort to limit the creation of
super-characters as you have described.  But changing the basic
attributes of a character just rubs me the wrong way.  I just
can't picture a player character with an ST of 30, a DX of 17
or 18 and an IQ of 23.

This is a problem for a lot of systems as one poster mentioned 
earlier - they tend to be balanced at lower levels of experience
but strain credulity at the higher levels.  Murphy's Rules pointed
out that a 13th level fighter in AD&D can survive a fall from 
any height.  TFT (a much better system, IMHO) allows a character
to achieve IQs that surpass a roomful of Hawkings or Einsteins.

Dan Tulloh

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