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Re: (TFT) On experience
On Thu, 5 Aug 1999, grabowski wrote:
> Dan wrote,
>
> <<<<This is one reason why I posted a rambling on purchasing talents
> more than once. Increasing your base attributes, especially IQ,
> should be difficult. >>>>
>
> Wouldn't it be easier to change the amount of experience to gain
> characteristic points to a higher level per amount of points the
> character already has.
Well, TFT already does this in an effort to limit the creation of
super-characters as you have described. But changing the basic
attributes of a character just rubs me the wrong way. I just
can't picture a player character with an ST of 30, a DX of 17
or 18 and an IQ of 23.
This is a problem for a lot of systems as one poster mentioned
earlier - they tend to be balanced at lower levels of experience
but strain credulity at the higher levels. Murphy's Rules pointed
out that a 13th level fighter in AD&D can survive a fall from
any height. TFT (a much better system, IMHO) allows a character
to achieve IQs that surpass a roomful of Hawkings or Einsteins.
Dan Tulloh
daniel@jaws.greatwhite.com
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