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[no subject]
Hello, I'm new to this list, but if I may step in here...
How about this...
[OPTIONAL RULE]
A highly skilled individual with sheild talent, and two weapons,
may use a sheild agressively against one attack to block that attack.
Opponent rolls four dice to attack. A miss means the sheild takes
all the damage (see sheild damage rules in ITL). The skilled
sheild/two weapons individual still gets to attack, but at -4 DX
as this is considered the secondary attack for this action.
Anyway,
My name is David. I have been runing the same Cidri campaign
since 1984 (playing TFT even longer) base entirely on one small
island.
I liked your analysis of the percentages, Stan. This is
similar to how I view the rule system.
Also Dan, I thought that chainmail, while begin good at stopping
puncturing weapons, was terrible at stopping a rapier. From what
I have read the rapier was invented to pass through chainmail un-
hindered and heralded in the era of no armour similar to the Three
Musketeers Genera.
David Michael Grouchy II
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