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(TFT) Introduction and an Errant School of Thought



Message text written by INTERNET:tft@brainiac.com
>
the past few weeks i have been toying with the idea of converting Arduin 
Grimoire thingies (lots of them) into TFT ... except that i have been 
considering the repercussions of converting stuff ... like ... if i convert

Arduin or for that matter, AD&D stuff into TFT ... i might as well play 
Arduin or AD&D rather than TFT, its a rather tricky and thorny issue ... so
i 
would like to ask your views and opinions on this ... 
<

Glad your interest is renewed! TFT is like that. It's simplicity and
elegance free your imagination in ways that other RPG's rarely do.

As far as opinions, I couldn't disagree with you more!

I'm personally a BIG fan of converting other game systems to TFT. In fact,
I'd love to have a part of Ty's web-site devoted to just such conversion
systems...

First, I've found that TFT's 'common sense' approach to quantitifying the
numbers make it very easy to convert most game systems (there are a few
types of rules that don't translate very well, but AD&D and Arduin would be
pretty easy). So the actual 'work' involved is fairly simple.

Second, as far as "might as well play Arduin or AD&D", I have to smile when
I remember the times I've thrown AD&D monsters against players. They don't
'play' anything NEAR the same way! Try throwing an Umber Hulk at a TFT
party and see if it turns out the same way!

Kobolds that would be laughable in AD&D are deadly in TFT. Monsters with
special abilities have quite different effects on character's in TFT than
they do in other games. A dangerous monster is much MORE dangerous to a TFT
character, so the play's much more exciting. 

It's also very comfortable seeing 'familiar' monsters in new settings. In
fact, one of my campaign's was based on the D&D Mystara setting... a
terrific world that has alot of possiblities for TFT players. 

Anyway, my opinion is go for it! You'll be glad you did!

Michael
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