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Re: (TFT) Ram Speed and other ancient naval games (was RE: Other Metagaming products)
Brett Slocum wrote:
> Is Trireme relatively fast and easy to play?
Yes. There's the usual AH basic and advanced rules. It's about
as complex as Wooden Ships and Iron Men, a more common AH game.
Similar concepts...hull boxes, crew points, plotted movement,
the usual drill. It is more involved than Ram Speed, but I think
more suitable for use with TFT.
> And relatively cheap?
Er, not anymore, being out of print and all. I bought a used
copy for $35.00 about a year ago, at a local game store.
>OK, here's the real question: are there any ancient naval games
>out there that are pretty fast to play and easy to pick up?
If fast and easy is the priority then Ram Speed may be your best
bet. There's also a new game by GMT called War Galley (out of
print or close to it) that is much more of a "squadron level"
kind of thing. The counters still represent individual ships,
but the game emphasizes fleet tactics more than micromanaging
each vessel. Personally, I *like* micromanaging each vessel.
You can have a look at War Galley on GMT's web page:
http://www.gmtgames.com/gbwg/wg_main.html
If you're interested in it I have a second copy I'll sell
for $30.00 (which is half its retail price!).
> Actually, I could ask the same question for naval warfare up to
> Lepanto or so.
I know of nothing filling the gap between the late Roman and early
Napoleonic periods, and would love to hear about anything I've
missed.
> I have Bireme and Galley from FGU, but it's miniatures, essentially.
How is it?
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