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(TFT) The problems in scaleable combat (ab-3)

Message text written by INTERNET:tft@brainiac.com
>What I'm after is a system that isn't so far removed from TFT itself that
requires a whole difrent setup to play (table, tape measures, lots of 
minatures, terain.... that stuff gets expensive) and uses compleatly
rules (moving useing a ruler instead of hexes). I want it to have enough 
complexity however that the whole shebang isn't left up to a halfdozen die 
roles and a couple of charts. So.....<

Have you looked at Metagamings "Dragons of Underearth" system?

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