[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
(TFT) The problems in scaleable combat (ab-3)
Message text written by INTERNET:firstname.lastname@example.org
>What I'm after is a system that isn't so far removed from TFT itself that
requires a whole difrent setup to play (table, tape measures, lots of
minatures, terain.... that stuff gets expensive) and uses compleatly
rules (moving useing a ruler instead of hexes). I want it to have enough
complexity however that the whole shebang isn't left up to a halfdozen die
roles and a couple of charts. So.....<
Have you looked at Metagamings "Dragons of Underearth" system?
Post to the entire list by writing to email@example.com.
Unsubscribe by mailing to firstname.lastname@example.org with the message body