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Re: (TFT) An Even More Radical Re-Imagining of TFT...
Another idea for Ty's system:
Emphasized attack and defense could be added as modifiers to X, the success 
margin needed to score a hit. Fighting defensively could increase the 
margin for people attacking the defender, and for his attacks against 
others. Fighting aggressively could reduce it. The amount of emphasis 
possible could be based on DX, Talents, and/or equipment. Equipment? Well 
it should be easier to parry if you have something besides bare hands to 
parry with, and a larger shield should allow a higher defensive margin 
against front & shield-side attacks (so someone with a large or tower 
shield could get a higher required margin to hit (for both sides) than 
someone without one, by cowering behind the shield).
PvK
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