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Re: (TFT) An Even More Radical Re-Imagining of TFT...

Another idea for Ty's system:

Emphasized attack and defense could be added as modifiers to X, the success margin needed to score a hit. Fighting defensively could increase the margin for people attacking the defender, and for his attacks against others. Fighting aggressively could reduce it. The amount of emphasis possible could be based on DX, Talents, and/or equipment. Equipment? Well it should be easier to parry if you have something besides bare hands to parry with, and a larger shield should allow a higher defensive margin against front & shield-side attacks (so someone with a large or tower shield could get a higher required margin to hit (for both sides) than someone without one, by cowering behind the shield).

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