[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: (TFT) Starship troopers.
---------- Original Message ----------------------------------
From: Rick Smith <rsmith@lightspeed.ca>
Reply-To: tft@brainiac.com
Date: Wed, 10 Nov 2004 19:01:22 -0800
>Starship Troopers: Worst Movie Adaption Ever.
>
>I do not see any problem with doing an
>adaption for the book. For a long time
>I ran a TFT SF campaign called 'delta
>world'. My only real adaption was making
>the combat turns 1 second so individual
>shots could be taken with a pistol.
I figured that time would need to slowed to 1 or
2 seconds per turn. 5 seconds would really be
pushing it with high power rapid fire weapons.
>
>It was kinda cool. People would say, "I
>leap behind those bins for cover and
>while I'm in the air I fire 3 shots at
>him with my laser!"
>
>Then the action would begin and shots
>would be fired. Combat felt like it was
>happening in slow motion as cascades of
>bullets filled the air and the PC
>floated thru the open area, firing
>one shot between batches of return fire.
>
>It required a lot more GM fiat than
>regular TFT, but we all had fun.
>
>However, building equimpment, space
>ships, weapons, armor, etc, etc, etc.
>was so much work, that my current space
>campaign is using the GURPS Traveler
>rules.
>
Yes this does seem to be the most daunting task
of the whole idea. Ships I wouldnt worry too much
about and if I did this it would be on a very small
scale to begin with to see where it goes.
>
>I would also be interested in seeing
>what you come up with.
>
Will keep you informed if I run with it
>Rick
>
>
>
>On Wed, 2004-11-10 at 18:04, rmorger wrote:
>> ---------- Original Message ----------------------------------
>> From: "Charles Gadda" <cgadda@earthlink.net>
>> Reply-To: tft@brainiac.com
>> Date: Wed, 10 Nov 2004 17:42:09 -0800
>>
>> >Well, that, and the fact that in the original book the
troopers
>> >also carried small tac-nukes...
>> >
>> >Lessee, here... wow! Rolled a three to hit! That will be
25,000
>> >dice of damage, tripled!
>> >
>> >That will take awhile to roll up, I think...
>> >
>> >I would submit that there are serious scalability issues
here -
>> >perhaps an adaptation of "Aliens" might be a better idea.
>> >
>>
>> Didnt say it would be a easy conversion and I wasnt really
>> thinking about using it for a full scale tactical battle type
>> situation.
>> I was thinking more along the lines of the small group
insertion
>> capture the brain bug and get out type deal or insert track
down
>> and evac the general who got trapped when the bugs overran the
>> alpha base. Keep TFT doing what it does best.
>>
>> As far as nukes are concerned why would you need to roll for
>> anything other than whether it detonated? since everything
else
>> was vaporized.
>>
>>
>>
>>
>> Robert Morger
>> Pangaea_TFT Fantasy RPG adventure
>> http://groups.yahoo.com/group/Pangaea_TFT/
>> Subscribe: Pangaea_TFT-subscribe@yahoogroups.com
>>
>>
________________________________________________________________
>> Sent via the EV1 webmail system at mail.ev1.net
>> =====
>> Post to the entire list by writing to tft@brainiac.com.
>> Unsubscribe by mailing to majordomo@brainiac.com with the
message body
>> "unsubscribe tft"
>=====
>Post to the entire list by writing to tft@brainiac.com.
>Unsubscribe by mailing to majordomo@brainiac.com with the
message body
>"unsubscribe tft"
>
________________________________________________________________
Sent via the EV1 webmail system at mail.ev1.net
=====
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"