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Re: (TFT) Myth III boardgame
Miniatures are the only way our group ever plays. We have all sorts of
terrain from trees to Castles (yes that's with a capital c). I use a hex
map and 3-d dungeon walls made from card stock. There are all sorts of
inexpensive terrain available that you can print out and assemble. When we
set up a village with buildings, streets and citizens, it really adds to
the game. We have accumulated quite a few miniatures over the years so we
are usually able to provide something that fits the need or comes close. We
did away with the mega-hex and substituted the numerical equivalents
instead, e.g. a megahex freeze centers on the target hex and consists of a
seven hex area. Line of sight is not too troublesome; we still use the
center of hex to center of hex rule and rule in favor of the target if the
call is too close. I wouldn't play any other way if given a choice.
In one game that comes to mind, the group was traveling through a swamp
looking for a lost temple. The swamp was rumored to be infested with
reptilemen. We used a two large vinyl hex maps end to end. We taped this
down on the edges using drafting tape (peels up easy). We then covered the
whole map with green cellophane and taped it down. As the GM I set up the
landscape before the game started. It consisted of trees obtained from
model train hobby stores with lichen hanging from the limbs and clumps of
lichen dotted around the board for bushes. A few well chosen twigs from the
back yard made perfect rotting logs. Finally, the whole battleground was
covered with pulled and fluffed cotton to create a wispy fog over the area.
It was actually much easier to do than it is to write about and did not
take any real time at all.
The effect on the game was fantastic. There was no real trail to follow, so
the group had to trail blaze. Random die rolls created bogs and quicksand.
Random reptilemen actually seemed to appear out of the mist to ambush the
group at intervals. And since I was secretly rolling to see if they got
lost you could sense their relief when they finally reached the temple. The
temple was a weird piece of cardboard packing material that came attached
to the legs of a piece of furniture. With a little bit oh highlighting
paint, it looked remarkably like some Aztec ruin (as far as we knew anyway
;-) ). It was pyramidal with four step-like levels. It was one of our
better sessions. The weather was hot and humid and we had no air
conditioning. A jungle sound effect tape was playing softly in the
background. We started playing at 8 AM and before we realized it, it was
dark. That was a great day of epic challenges overcome. And the scenery
held up with out a problem. Well..... until my brother spilled the beer.
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